NEON BREAK
This is my first game project, made as a small practice project while learning Godot.
NEON BREAK is a small neon arcade puzzle game made with Godot.
Charge your shot, bounce off walls, and break every target with limited shots.
Controls:
- Aim: mouse / pointer
- Charge and shoot: hold and release
- Settings: adjust Master / SE / BGM volume
Credits:
- Made with Godot.
- Uses selected CC0 assets from Kenney.
- Uses selected CC0 BGM from Tallbeard Studios / Abstraction.
- Uses selected runtime assets from Chequered Ink 10,000 Game Assets Pack.
Feedback is welcome.
Godotの練習として作った、初めての小さなゲームです。
壁反射を使って、限られたショットでターゲットを壊します。

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